Borderlands: The Pre-Sequel! Items Codes
I’ve been keeping a spreadsheet in OpenOffice (*.ods) format listing the best items I’ve found while jumping around Helios, Elpis, and Elesser. Items categorized are: Class mods, broken down into sub-classes, Grenades, O2 Kits, Shields, and Weapons, also broken down into sub-classes. I’ve been copying the game item codes using Gibbed’s Borderlands: The Pre-Sequel! game editor (many thanks and mucho kudos to Rick!).
With the spreadsheet open in the background I can quickly compare items I find ingame with those I’ve cataloged. That usually makes the difference between whether I sell the item or try to use it. One benefit I’ve realized is that It helps to understand the way things all work together to produce the ingame result. You’ll have to admit the game is mind-boggling when you first start. 🙄
The spreadsheet is also an easier way to keep good items you find than creating scores of characters to keep such in their safes. How many lifetimes do you have? 😆 If you’re into weapon-crafting you’re gonna want one o’ dese!
There are 15 different sheets in the overall document: Grenades; FragTrap; Enforcer; Gladiator; Lawbringer; Doppleganger; O2 Kits; Shields; NRGs; Pistols; Rifles; RPGs; Shotguns; SMGs; Snipers. There are 700+ items with individual properties that can be compared using find and sort functions of the spread sheet.
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My spreadsheet also has hyperlinks to game-card screenshots I’ve captured ingame of all items in the catalog. The path to the links is static and must be correct as saved. This is not an issue with the versions of the spreadsheet offered here.
Those who are building their own card libraries should think about a good place to put the graphic files because once you start doing the hyperlinks you’ll need to keep the jpeg’s in the same place. The hyperlinks in the spreadsheet will bring up the card with your system’s default jpeg viewer.
The screenshot folders, which contain the jpeg’s of all items cataloged, add up to a fairly large zip file and are not offered at this time.
More on this in a bit if there’s any interest.
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Creating the pages and the column headers was the main “work” part of the job. Everything else is data entry and up to you. To be sure, my meager 700+ entries barely scratch the surface of the “bazillion” items to be found ingame. However, I believe this is a great start for anyone’s personal collection.
NOTE: IN ORDER TO USE THE GAME CODES IN THIS SPREADSHEET INGAME YOU’LL NEED TO USE A GAME SAVE EDITOR. And learn some file skilz . . .
I’m making two versions of the spreadsheet available. The first is the complete spreadsheet, 15 pages, with column headers. There will be a “Card” column on each page where you can put hyperlinks to screen shots you take ingame. Everything else will be blank. This is so you can do your own collecting/cataloging. Huzzah! if you choose this one. 😆
(This is an “as is” product. There are no warranties, either express or implied.)
Download Here: B2 TPS Items Headers Only
The second version will have the page data included. This is for most of the rest of us who really don’t have that second lifetime to spend on virtual hunter-gathering. There is a “Card” column on each page where you can put hyperlinks to screen shots you take ingame.
(This is an “as is” product. There are no warranties, either express or implied.)
Download Here: B2 TPS Items No Cards
Borderlands: The Pre-Sequel! Items Codes